/*
 * object.h
 *
 *  Created on: Apr 8, 2012
 *      Author: The Almighty Eric
 */

#ifndef GAMEOBJECT_H
#define GAMEOBJECT_H

#include "SDL.h"
#include "Sprite.h"

class gameobject
{
public:
	Sprite sprite;

	virtual void Update(Uint32 dticks) = 0;
};

#endif
